I take the view that wires are evil: anything that can be wireless should be wireless. My iOS devices sync via wifi, my keyboard and trackpad are Bluetooth, I have Wemo-controlled lighting, Tado-controlled heating and love cloud services.

But there’s one thing in my living-room that still relies on a wire: the connection between Mac and hifi system. I tried a Bluetooth link, and the quality just wasn’t there. I quickly reverted to the 3.5mm cable that runs around the skirting board.

Enter microphone specialist Blue. The company is teasing a true hifi-quality wireless connection between digital devices and headphones (and presumably hifi systems) under the name Mo-Fi.

Where digital music technology has advanced, headphones have lagged behind. We’ve seen dramatic advances in the quality and convenience of digital music, yet headphones –designed specifically to bring us closer to sound— have failed to bridge the gap from hi-fi to mobile. Headphones are the last barrier between us and the audio trapped in our digital devices. What if we liberated our music from overhyped lo-fi to true mobile hi-fi? We can. Blue is offering the first sneak peek at CES 2014.

We’ll bring you more details when we have them.

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

One Response to “Audio specialist Blue promises true hi-fi quality wireless audio by the spring”

  1. apt-x will already get you most of the way there quality-wise. however there are barriers to adoption that are not directly related to the codec itsself:

    – apt-x kinda failed in the marketing dept, so it’s really hard to figure out which devices support it

    – some operating systems (e.g. Mac OS X 10.6) don’t consider bluetooth audio a real-time priority task by default, and can drop frames & lag when the host computer is busy