Adobe Flash Player June 29, 2012
Adobe Flash Player February 22, 2012
Google’s Chrome browser has long released with a built-in Flash Player plug-in—the result of a technology partnership between the Internet giant and Flash maker Adobe. Though Adobe still allows customers to download a standalone Flash Player plug-in for Windows, OS X or Linux, the company announced today that the Flash Player plug-in for Linux after version 11.2 would only be available with Chrome browser distribution. The Linux plug-in will no longer be available as a direct download from Adobe. While one could suspect this news foreshadows broader policy changes on Windows and OS X, Adobe insisted that is not the case.
Flash Player will continue to support browsers using non-”Pepper” plugin APIs on platforms other than Linux.
Additionally, it will continue supporting Flash Player 11.2 on Linux for years to come. “Adobe will continue to provide security updates to non-Pepper distributions of Flash Player 11.2 on Linux for five years from its release,” wrote the company in a blog post…
Adobe Flash Player December 16, 2011
Adobe Flash Player November 29, 2011
Two months ago, Adobe unveiled Flash Player 11 and AIR 3 for Android devices. As you know, the company changed its mind and said recently it will halt Flash development on mobile after Ice Cream Sandwich. Even though they pledged to continuously support mobile platforms with critical bugs and security flaws, users have gotten confused as to whether or not Adobe will release Flash Player 11.1 and AIR 3.1 for the Galaxy Nexus devices.
The company took to the official blog to explain that some support is in fact in the cards:
We will provide a minor update to the runtimes to support the Galaxy Nexus in December.
However, Adobe reminded users that it’s always been phone vendors’ and carriers’ responsibility to deploy Flash and AIR updates to their customers:
To be clear, the Galaxy Nexus does not initially support Adobe Flash Player 11.1 and AIR 3.1. As we previously communicated in a blog post, devices and software updates from our partners which introduce new technologies are being developed on varied schedules that are different from our own, which means that the Adobe runtimes may not always be optimized or supported on devices until a subsequent release.
Adobe Flash Player September 21, 2011
Adobe today announced in a blog post that it will updated its Flash Player and AIR platform with new capabilities allowing for rich 3D-accelerated graphics across desktop and mobile devices. The company boasted top to bottom 3D acceleration on supported hardware and said developers will be able to take advantage of native code libraries and tap specific hardware and software features of a target device, such as NFC, accelerometers, light sensors, magnetomeres, device vibration and what not.
2D graphics will also see significant performance enhancements with overall rendering faster up to a thousand times. AIR 3 apps can be packaged with the embedded AIR run-time and can be updated separately of the AIR runtime updates. They believe that under-the-hood tweaks will enable Flash Player 11 and AIR 3 to power console-quality games on any mobile or desktop platform and the company made compelling demos to prove their bold claims.
Flash Player 11 and AIR 3 will be available across Windows, Mac OS X, Linux, BlackBerry Tablet OS, Android and other platforms. The release candidate versions are available for download here. The company also noted it partnered with Microsoft to bring Flash Player 11 and AIR 3 to Windows Phone software. Needles to say, support for iOS is planned only for AIR 3. Go past the fold for more impressive tech demos and features.
Adobe Flash Player June 16, 2011
The Galaxy Tab 10.1 will be available nationwide starting tomorrow. Retail partners include Best Buy online and in-store along with Fry’s Electronics, Amazon.com, Micro Center, Tiger Direct and Newegg.
Press release from last week below: