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Samsung announces new ‘ISOCELL’ image sensor tech for premium smartphones & tablets

ISOCELL

Samsung announced today that it is introducing a new advanced image sensor technology that will improve image quality and the user experience for camera systems in premium smartphones and tablets:

Building on these past advances and continuing the push toward higher quality image sensors for mobile devices, Samsung has developed ISOCELL the next generation of pixel technology, which is patent pending. ISOCELL technology forms a physical barrier between neighboring pixels – isolating the pixel. This isolation enables more photons to be collected from the micro-lens and absorbed into the correct pixel’s photodiode minimizing undesired electrical crosstalk between pixels and allowing expanded full well capacity (FWC).

The result, according to Samsung, will be “higher color fidelity to reproduce the original color with sharpness and richness,” even in low lighting conditions. It will also offer a greater dynamic range compared to back side illumination pixel technology. The company says ISOCELL will help reduce the height of the camera module in smartphones and tablets, which could lead to even slimmer hardware.

Samsung plans to make the new image sensor technology available for mass production by Q4 2013:

As the first Samsung image sensor to adopt this new technology, the S5K4H5YB 8Megapixel imager utilizes a 1.12um ISOCELL pixel and has a 1/4inch optical format. The S5K4H5YB is currently sampling to customers with mass production scheduled for Q4 2013.

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Ice Cream Sandwich awarded best platform at Parsons User Experience Awards

As noted by BGR, Google’s own Matias Duarte announced on his Google+ page that Android, specifically Ice Cream Sandwich, has been awarded the Gold Prize for best platform at the Parsons School of Design’s 2012 User Experience Awards:

Ice Cream Sandwich won the Gold Prize for best platform experience at Parsons’ 2012 User Experience Awards! Way to go team!

Thanks to Parsons for hosting a great event and thanks to IXDA, NYC UPA, and NYC CHI. We need more celebrations of UX like this!

Android’s UI chief paints iOS as juvenile, says Google is starting to take the experience seriously

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Image courtesy of The Verge

Following a slew of announcements from Google yesterday culminating with the unveiling of Android 4.0 Ice Cream Sandwich, the accompanying software development kit, Android Beam, the new People app, the panoramic camera feature and the Samsung Galaxy Nexus smartphone (among other things), The Verge has published an exclusive, lengthy interview with Android’s head of user experience Matias Duarte. It’s a highly recommended read with revealing details and interesting insider perspective on Google’s arguably the most propulsive property.

Some of the more noteworthy highlights:

Android Honeycomb, which was Duarte’s first big Google project following his departure from Palm after the company was acquired by HP, was a lot like “emergency landing”, he said.  It’s a platform which has “a flexibility designed into it that you don’t have to worry about when you’re doing a completely integrated device”. And why Google refused to open-source Honeycomb?
“On Honeycomb we cheated, we cut the corner of all that smaller device support”, adding this:

Honeycomb was like: we need to get tablet support out there. We need to build not just the product, but even more than the product, the building blocks so that people stop doing silly things like taking a phone UI and stretching it out to a 10-inch tablet.

People are fed up with “two decades of windows, and cursors, and little folder icons”, he says. The search company actually visited “shadow” users at their homes and workplaces to figure out how they interacted with mobile devices. What they found out was surprising: Android lacked emotional connection with its users who deemed the operating system overly complex. So they set out to build a wonderland of sorts, improving on Android’s typography by creating in-house a clean typeface for Ice Cream Sandwich dubbed Roboto. He then took a jab at Apple, calling the iOS design “juvenile” and likening it to web pages with “cartoony things hanging off a page”.

More tidbits below the fold.

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