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Minecraft Pocket Edition gets biggest update yet w/ infinite worlds & much more

Minecraft Pocket Edition, the Android version of the popular Minecraft PC game, today is getting what developer Mojang says is the app’s biggest update yet. Version 0.9.0 introduces a number of new features carried over from the original game including infinite worlds, much improved caves, wolves, new items, and much, much more.

In addition, Mojang is bringing over new biomes from the PC version of the game with mesas, jungles, swamps and extreme hills, and you’ll also notice abandoned mineshafts, villages and “new feature generation, including lakes, vines and monster rooms.” That doesn’t even include a fraction of what’s actually included in today’s update. A full list of new features from new blocks to new and updated features for biomes, mobs, AI and feature generation is below.

The game also receives some welcomed UI tweaks in the update including a new “interaction” button that Mojang hopes will cut down on accidental sheep punches.

Infinite worlds!
Caves!
Loads of new blocks and items including Monster Eggs and huge mushroom blocks.
Wolves! Tame a loyal companion.
Loads of new flowers! So pretty.
New mobs, including the spooky endermen and less spooky Mooshrooms.
New biomes from the PC version, including mesas, jungles, swamps and extreme hills.
Abandoned mineshafts, villages, and many other cool places to explore.
A brand-new “interaction” button. Never accidentally punch a sheep again!
New feature generation, including lakes, vines and monster rooms.
Many bugs fixed, and possibly a few added.

The updated Minecraft Pocket Edition version 0.9.0 is available now on Google Play now.

The full huge list of what’s new via Mojang is below:

New features

  • Unlimited worlds!
  • New culling algorithm
  • New culling of clouds
  • Tile entities are saved differently
  • New falling mechanics for gravel and sand
  • New insta ticking of water and lava

New blocks

  • Podzol
  • Mycelium
  • Huge mushroom blocks
  • Cocoa
  • End portal frame
  • Double plants
  • More stairs/slabs for new wood types
  • New log types (savanna tree and dark oak)
  • New leafs (savanna tree)
  • Monster egg
  • Stained clay
  • Waterlily
  • New flowers
  • Red sand
  • Hardened clay
  • End stone
  • Granite
  • Diorite
  • Andesite
  • Emerald block
  • Emerald ore
  • New leveldb based saving format
  • New entity handling
  • New crafting screen
  • Remade network code (mostly the same packages but new system).
  • New interact button (to make the game easier for new players)

New mobs

  • Slimes
  • Endermen
  • Wolves
  • Mooshrooms
  • Silverfish

New and updated biomes

  • Deserts
  • Extreme hills
  • Forests
  • Redwood taiga
  • Roofed forests
  • Frozen
  • Jungle
  • Savanna
  • Mesa
  • Mushroom island
  • Taiga
  • Deep ocean
  • Swamps

New world feature generation

  • Sand
  • Boulders
  • Ice patch
  • Ice spike
  • Spike
  • Lake
  • Double plants
  • Ground bushes
  • Fancy oaks
  • Jungle tree
  • Mega jungle tree
  • Mega pine tree
  • Savanna tree
  • Swamp tree
  • Huge mushroom
  • Tallgrass
  • Waterlily
  • Vines
  • Melons
  • Pumpkin
  • Dead bush
  • Monster rooms
  • Desert well
  • Fallen logs
  • Emerald ore

Tweaks to caves

  • Lava at the bottom of caves
  • Caves in desert and mesa
  • Strongholds
  • Villages
  • Villagers
  • Abandoned mine shafts
  • Flat world generation
  • Limited world generation
  • “New” mob spawning
  • Updated light generation
  • Grass color for different biomes
  • Foliage color for different biomes
  • Water color for swamps

New AI

  • Spiders
  • New leaf rendering
  • Added more spawn eggs in Creative Mode
  • Added immersive mode for Android
  • Added drip particles for water and lava
  • Updated create world screen

Tweaks and bug fixes

  • Correct name for stairs, slabs and spawn eggs
  • Beds no longer gives full health in normal difficulty
  • Smooth lighting added for:
  • Beds
  • Fences
  • Walls
  • Cobwebs
  • Chests
  • Leaves
  • Smooth lighting removed for:
  • Glowstone
  • Glass
  • Jack ‘o’ lanterns
  • Improved performance of TNT
  • Prettier clouds
  • The fog is darker underground

Known Bugs

  • The block highlight flickers (z-fights) when more than 10k blocks distant from spawn
  • Changing the view distance while in a world might crash the game
  • If players walk too far from each other in multiplayer, they can’t see each other

Known bugs requiring attention

  • Multiplayer is a bit fragile. Please test it and report all issues to us!
  • The LevelDB save format + upgrading of old maps. Please report any data corruption!
  • Crashes in general – uncommon and random crashes might still happen
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Google uses artificial intelligence to boost efficiency of its data centers

Google has been using artificial intelligence for a wide range of tasks, ranging from delivering search results to speech recognition, so perhaps it should come as no surprise that Google’s latest AI product was figuring out how to improve the energy efficiency of the very servers used to do all that other stuff.

A Google blog entry spotted by Engadget describes how a Google engineer used his 20 percent time to apply machine learning to predict the real-time energy efficiency of its data centers. Google uses a measure known as Power Usage Effectiveness (PUE): a ratio of total power used to power actually used for computing. In simple terms, if cooling used as much power as computing, the PUE would be 2. The closer to 1 Google can get, the more efficient the energy usage.

Google has already got its PUE down to 1.12 – about twice as efficient as a typical data center – but is using the AI project to try to further reduce the number. By using machine learning to predict the impact of variables like outside air temperature, Google can tweak the setup to minimize power usage.

The days of self-aware machines grow ever closer …

Google confirms plans to acquire artificial intelligence firm DeepMind, reports indicate $400m or $500m price

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First they created self-driving (and maybe flying) cars. Then they created a new robotics division and put Android’s Andy Rubin in charge. And who could forget that they recently bought Boston Dynamics, the firm responsible for several DARPA-funded robotics projects?

Now, Re/code reports that Google is planning to purchase DeepMind, a London-based AI company that specializes in games and e-commerce algorithms. While Google could possibly put the company’s work on e-commerce to good use, Re/code indicates that Google is likely acquiring the firm for its talent, not so much for its technology. The site pegs the purchase price at round $400 million, but The Information says the number is actually closer to $500 million.

Just what does Google plan to do with all of these purchases? Some have previously speculated that the company is working on an intelligent delivery system to rival Amazon’s futuristic delivery drones. Andy Rubin has said that he has an interest in revolutionizing industries that have not yet been impacted by the precision of robotics technology, such as the assembly of electronics.

Or maybe they just want an army of terminators. But hey, who wouldn’t?

Google working on the next generation of conversational search: the virtual PA

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Photo: chromespot.com

When Google announced (and later began rolling out) conversational search back in May, the company saw that as only the start. The company’s plans for the feature take us all the way into the realms of a true virtual personal assistant.

If you haven’t yet tried conversational search in Chrome, the feature as it stands is useful but basic. Speak a search like “How old is Barack Obama?” and Chrome will speak the answer. With a person, you could then ask a series of follow-up questions like “How tall is he?”, “Who is his wife?” and “How old is she?” and they would know who you were referring to in each question. That’s the functionality Google is rolling out, remembering who or what you just asked about and interpreting pronouns appropriately.

But Google’s long-term plans are far more ambitious. In an interview with TechFlash, Google Research Fellow Jeff Dean talked to Jon Xavier about his team’s work on machine learning and neural nets to expand Google’s abilities in conversational search … 
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What does Samsung’s S-Voice assistant think of Siri?

Despite having access to a pretty powerful voice-enabled, predictive search engine with Google Now, Samsung is still pushing ahead with its own ‘S Voice’ app to try and provide a unique Siri-like experience on its devices. We’ve seen many comparisons of how Samsung might have borrowed from Apple for its own voice-controlled assistant, but today a post from AndroidCentral got us curious about how S Voice reacts when asked about Siri.

The screenshot we grabbed above speaks for itself with the Galaxy S4 returning snappy answers when asked about the iPhone and Siri. When asked, “Have you ever used an iPhone?,” S Voice responded, simply, “No, I have standards.” Another question, “Are you Siri?,” returns the answer, “I think that I am, but I’m a little biased.”

Results appear to vary for users, but it’s certainly an easter egg that Samsung has intentionally included in the app at some point. Siri isn’t free of its own clever responses with users finding several easter eggs and controversial remarks since the app first launched on iPhone 4S. Asking Siri about Samsung or its devices, however, usually just provides a vague response or directs users to Apple’s website or the web.

Some answers Siri gives are amusing, such as responding to marriage questions with “My End User License Agreement does not cover marriage”. People are more amused by the silly stuff, like when you say “call me an ambulance” and she responds by acknowledging “From now on, I’ll call you ‘an ambulance’”.

Google Now voice search, cards could be coming to the web

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via phandroid.com

Google appears to be readying a Google Now web interface for the company’s Siri-like voice search with Google’s homepage as the intended destination.

It’s no surprise that Google would bring its voice search to the web, as it already offers the service on Android and plans to bring it to iOS (Google Search for iOS currently offers real-time voice search but doesn’t support Google Now cards), and tends to have a cross-platform approach to its services as opposed to Apple’s ownership approach to its services.

Sure, Apple does have limited iCloud functionality on Microsoft’s Windows operating system and allows users to manage iCloud from a nicely designed web interface, but Apple only offers Siri on the iPhone 4S and 5, as well as the iPad mini, iPad 3 and 4, and latest iPod touch, though the upcoming release of OS X 10.9 could bring Siri to the Mac just in time to compete with Google Now on the web.


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