Immersive Stream for Games Stories September 6

Resident Evil Village’s streaming demo built on Stadia tech will shut down this week

Capcom became one of the first customers for Google’s “Immersive Stream for Games,” a white-label version of the same tech that powers Stadia, by debuting a streaming demo for Resident Evil Village. Now, though, that demo is shutting down.

Immersive Stream for Games Stories June 27

AT&T has shut down its first Google Immersive Stream project with Batman: Arkham Knight

Google’s attention to cloud gaming has, in large part, started to focus on white-label streaming through partners. AT&T was the first company to sign up for what would become Google Immersive Stream for Games, but that first offer, a free stream of Batman: Arkham Knight, has since shut down.

Immersive Stream for Games Stories June 24

It looks like Google Stadia and/or Immersive Stream for Games is preparing to shake up its graphic hardware with new support for servers built with Nvidia GPUs.

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Immersive Stream for Games Stories June 9

Capcom has just released a free demo of its Resident Evil Village, which launched just over a year ago, and it’s built on the same tech that powers Google Stadia.

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Immersive Stream for Games Stories May 24

A recent interview shines an interesting light on how Google thinks of Stadia in relation to Immersive Stream for Games.

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Immersive Stream for Games Stories May 23

AT&T is continuing their use of Google’s Immersive Stream, built on Stadia tech, by giving customers free access to the game Control, complete with mobile gameplay.

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Immersive Stream for Games Stories March 15

Google is officially unveiling “Immersive Stream for Games,” the service to let companies offer Stadia-powered game streaming directly to their customers.

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