Google Cloud’s ‘Immersive Stream for Games’ was shut down alongside Stadia
It seems that when Google shut down Stadia for consumers, Google Cloud also formally discontinued its B2B offering, “Immersive Stream for Games.”
Expand Expanding CloseIt seems that when Google shut down Stadia for consumers, Google Cloud also formally discontinued its B2B offering, “Immersive Stream for Games.”
Expand Expanding CloseCapcom became one of the first customers for Google’s “Immersive Stream for Games,” a white-label version of the same tech that powers Stadia, by debuting a streaming demo for Resident Evil Village. Now, though, that demo is shutting down.
Expand Expanding CloseGoogle’s attention to cloud gaming has, in large part, started to focus on white-label streaming through partners. AT&T was the first company to sign up for what would become Google Immersive Stream for Games, but that first offer, a free stream of Batman: Arkham Knight, has since shut down.
Expand Expanding CloseIt looks like Google Stadia and/or Immersive Stream for Games is preparing to shake up its graphic hardware with new support for servers built with Nvidia GPUs.
Expand Expanding CloseCapcom has just released a free demo of its Resident Evil Village, which launched just over a year ago, and it’s built on the same tech that powers Google Stadia.
Expand Expanding CloseA recent interview shines an interesting light on how Google thinks of Stadia in relation to Immersive Stream for Games.
Expand Expanding CloseAT&T is continuing their use of Google’s Immersive Stream, built on Stadia tech, by giving customers free access to the game Control, complete with mobile gameplay.
Expand Expanding CloseGoogle is officially unveiling “Immersive Stream for Games,” the service to let companies offer Stadia-powered game streaming directly to their customers.
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