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4 GB RAM smartphones incoming as Samsung starts production of new memory module

It seems as if smartphone specifications are looking more and more like the desktops of not long ago, and today’s news furthers this phenomenon. Samsung has announced that it has begun production of a LPDDR4 (low power double data rate 4) 8 Gigabit DRAM memory module based in its 20nm process, and says it will be ready by sometime in early 2015. This translates to a chip that’s 4 GB of usable memory, basically double of what most flagship smartphones have today.


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AnTuTu Benchmark gets 5.5 update w/ 64-bit CPU testing, new design

AnTuTu is likely a familiar name to you, as it’s probably one of the biggest sources of device specification leaks (most recently, a prototype Galaxy S6 was purportedly noticed). But unless it’s your job to test devices, it’s probably not likely that you actually use the AnTuTu Android app on a daily basis. Today, AnTuTu has updated said app to bring a completely new UI, support for 64 bit CPU testing, and a variety of bug fixes.
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Google Chrome for Mac goes 64-bit in latest update, gains new APIs and other enhancements

As promised in September, Google has launched the 64-bit of the Chrome browser for Mac to the public after a few months in beta. According to Google’s original announcement, the update drops support for 32-bit extensions, requiring all developers to update with 64-bit support.

The update also fixes over 40 security flaws and adds many new APIs for extension developers. Chrome uses a silent update mechanism that will automatically download and install the latest update, but if you find that you’re still on version 38 in the “About Chrome” window, you can manually download and install the update from Google.

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Google launches Chrome 64-bit Beta channel for Windows 7 and 8 users

After adding 64-bit support for Chrome to its Canary and Developer channels for Windows users early last month, today Google gets one step closer to making the feature live for all as it adds support for Beta channel users. Features that hit Google beta release of Chrome are usually next promoted to the public, stable release of the browser.

The support comes for both Windows 7 and 8 users and will require the 64-bit installer on the Beta download page to install:

The Chrome Team is excited to announce the addition of the Chrome 64-bit Beta Channel for Windows 7 and 8 users.  To try it out, download the 64-bit installer from our Beta download pages. The new version replaces the existing version while preserving all your settings and bookmarks, so there’s no need to uninstall a current installation of Chrome.       

Google adds 64-bit Chrome support to its Windows Canary channel

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Today, Google announced 64-bit Chrome support for Windows 7 and 8 users. Available through Mountain View’s Canary and Dev channels, these new additions will provide users with an enhanced browsing experience that improves Chrome’s speed, security and stability. In order to take advantage of Google’s new offerings, you’ll need to have a system capable of running 64-bit software, so make sure your setup is up to the task before clicking that install button.


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Intel names next Chromebook-friendly chip ‘Braswell’, talks 64-bit Android

Intel shared some news this week about its upcoming processors and more this week at an event held in China.

As CNET reports, Intel’s senior vice president Kirk Skaugen revealed that the company’s follow up to its Chromebook-friendly Bay Trail processor is being called Braswell and will feature the usual jumps in battery efficiency and performance.

Intel also discussed optimizing Android for 64-bit:

Intel released Android KitKat 4.4 with a 64-bit kernel optimized for Intel Architecture devices. “With this release, the company ported, validated and tested the Android Open Source code on IA, taking on the work that developers typically would need to do on their own. This release will provide the ecosystem with 64-bit kernel support for development of next-generation devices,” Intel said. (The chipmaker noted that Android KitKat is a 32-bit OS.)

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Google Maps SDK for iOS adds 64 bit support and more

Developers that are using Google’s Maps APIs to build iOS apps will be pleased with Google’s latest update to its Google Maps SDK for iOS today. Version 1.6 of the SDK brings one notable new feature for developers that are transitioning their apps to iOS 7’s new 64 bit architecture available for devices running Apple’s new A7 processor.

The SDK now fully supports 64-bit architectures with both the 32 and 64 bit binaries built into a single updated GoogleMaps framework. Google notes that “The correct binary will be selected by Xcode based on your build settings.”

Version 1.6 of the new Google Maps SDK for iOS also includes a few other new features including enhanced marker opacity and min/max zoom settings. A full list of what’s new and fixed is below:

Version 1.6 – November 2013

Download version 1.6.

Features

  • The Google Maps SDK for iOS now supports 64-bit architectures. Both 32 and 64 bit binaries are built into the single GoogleMaps framework. The correct binary will be selected by Xcode based on your build settings. For instructions on building 64-bit applications, please refer to Apple’s 64-bit transition guide. (Issue 5806)
  • Changed some instances of CGFloat to either a float or double where it was more appropriate.
  • Added the ability to restrict min and max zoom on GMSMapView. (Issue 5882)
  • Added opacity on GMSTileLayer and GMSMarker.
  • Core Animation on GMSMapView now requires model values to be set

Resolved issues:

  • Info windows and tappable regions now rotate correctly with markers. (Issue 5896Issue 5969)
  • Padding on a GMSMapView is no longer clamped to its bounds (useful if setting padding on an initially zero-sized map). (Issue 5864)
  • Copyright information now animates when changing GMSMapView size or padding.
  • Info windows are removed if their GMSMarker is removed from a GMSMapView. (Issue 5856)
  • My Location dot uses the last known location information when enabled. (Issue 5590)
  • Resolved two rare race conditions that were causing crashes. (Issue 5795)
  • Resolved an issue where retain cycles were causing memory leaks on GMSMapView and GMSPanoramaView.

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