Partly-owned-by-Nintendo The Pokémon Company has today launched its very first Android app on the Play Store, called Pokémon Jukebox. As you might expect, this isn’t one the five actual game titles that we should expect to see from Nintendo before March 2017, but it is an official offering from The Pokemon Company and it’s available right now. With Pokémon Jukebox, you can play hundreds of sounds from a huge catalog of Pokémon games. But sadly, while the app itself is free, actually using Jukebox is far from cheap… Read more
Update: The WSJ is reporting that Nintendo has denied the suggestion:
There is no truth to the report saying that we are planning to adopt Android for NX
The report suggests Nintendo is planning the shift away from its own operating system as a means of bringing more games developers on board after the Wii U was left with almost no non-Nintendo titles available for it … Read more
We learned back in March that Nintendo would finally be creating games for smartphones and tablets, featuring Mario and other popular characters – though not in their original games. Today brings a mix of bad and good news …
The bad news is that Nintendo announced in its financial results presentation that it is planning to release just five games by March 2017.
Regarding the number of the titles, you may want to know that we will release approximately five titles by the end of the next fiscal year, which is the end of March 2017.
TechCrunch points to a newly published patent filed by Nintendo that shows the company is interested in bringing Game Boy titles to mobile devices through emulation technology. Many emulators exist online to mimic old consoles and allow gamers to play back catalogs of games converted to ROM files on Macs and PCs, and Nintendo could possibly do the same to officially bring titles to mobile devices without much heavy lifting in terms of rewriting the games: Read more
After a long battle with YouTubers, Nintendo is ready to compromise. The house that Mario built is ready to play nice with content creators and will soon launch a YouTube affiliate program. According to a pair of tweets from the official Nintendo of Japan Twitter account, the company will share revenue with content producers who make approved gameplay videos under its new YouTube-friendly setup. Nintendo has yet to announce any further details, such as content requirements or when the program will go live, so everyone may not be welcomed. However, it’ll also be interesting to see how this new initiative coincides with the upcoming release of Mario Kart 8, which just so happens to have a YouTube upload feature built directly into the game.
Two of Valve’s most recognizable games are now available for the Android-powered NVIDIA Shield, after being teased last week to several online publications. The above crowbar — a tool that is used throughout Half-Life 2 — was sent to AndroidPolice‘s Michael Crider, depicting both an NVIDIA Shield device and the lambda, which represents the Half-Life series.
Google rolled out the official YouTube app for Wii U in November, allowing users to browse channels and categories from the GamePad and view the video in 1080p on their TVs. Today, as previously announced, Google is rolling out its new Google Maps and Street View solution for Wii U owners with the Wii Street U app available now on the Wii U eShop. The app allows users to view street view and 360 degree content and easily navigate Google Maps using the Wii U GamePad:
With Wii Street Utm powered by Google, you can step into Google Street View with an immersive experience that will make you feel like you’re actually there! View a 360 degree Google Maps Street View of locations all over the world using the Wii Utm GamePad controller’s motion controls. Jumping to a location is easy—just use the GamePad touch screen to type in an address or location and start exploring, or instantly travel to over 70 fascinating, hand-picked locations around the globe.
A video of the app in action is below: Read more
Nintendo president Satoru Iwata declared Apple and iOS as the “enemy of the future” back in 2010. Not only was he right, according to new estimates for the U.S. portable game software by revenue from Flurry Analytics, 2011 seen Nintendo’s grip on the market slide even further as iOS and Android games triple their marketshare from 20% in 2009 to 60% during 2011.
The graphic above shows U.S. revenue for Flurry’s portable gaming category- a category that now includes Nintendo DS, Sony PSP, iOS, and Android. As you can see, iOS and Android have together taken the lead from Nintendo with 58% of revenues in comparison to last year’s 34%. In comparison, Nintendo DS held 57% during 2010, while dropping to just 36% in 2011. Total US revenue jumped from $2.7 billion in 2009 to $3.3 billion in 2011.
When comparing combined game revenues of the two veterans– Sony and Nintendo– with the combined revenues of the two new guys– Apple and Google– 2011 will be the first year where the emerging platforms dominate with iOS and Android estimated to take in $1.9 billion in comparison to the DS and PSP’s $1.4 billion. That accounts for a $200 million drop for Sony and Nintendo and $1.1 billion increase for iOS and Android from 2010. Perhaps investors were right to urge Nintendo to begin developing iOS titles.
As for Nintendo, the company who captured approximately two-thirds of the market in 2009 has seen their “enemy of the future” demote them to just a third of the market. Sony clearly has some catching up to do, but is hard at work on highly anticipated new handheld devices for 2012.