Over the weekend, Google announced changes to Play Games permissions that are mostly meant for developers, but regular users who game on Android will also see a benefit. Players no longer need their Google accounts upgraded to Google+ to use Play Games and can now automatically be signed-in with a standard Google account.
developers January 25
developers January 7
developers December 17, 2015
In the past, we’ve seen developers get Game Boy Advance games working on Android Wear watches. It’s not entirely practical for a number of reasons, but it’s still kind of fun and cool. There is now a Space Defender-esque game for Wear that was released as an Android Experiments app.
developers December 3, 2015
Google has today launched the Google Cast Remote Display plugin for Unity, in hopes that developers will now be able to more easily bring their mobile games to the TV. This is the same plugin that many games on the Play Store — including Monopoly Here & Now, Risk, and more — already use…
Today we launched the Google Cast Remote Display plugin for Unity to make it easy to take your Unity games to TVs. The Google Cast Remote Display APIs use the powerful GPUs, CPUs and sensors of your Android or iOS mobile device to render a local display on your mobile device and a remote display on your TV.
Developers with preexisting Unity games simply need to import the Remote Display package to their project, add the CastRemoteDisplayManager prefab, and configure cameras for the local and remote displays. More detailed information can be found at Google’s Developers Blog.
developers November 19, 2015
Google has released API 23 SDK for Android Wear, which means developers can now start optimizing their smartwatch apps for Android Marshmallow. Once apps are updated, it means they’ll be able to take advantage of a number of new Android features, and they’ll be better at automatically detecting if they’re being displayed on a round or square watch face…
developers November 18, 2015
Google Play will soon show users what apps are ad-supported before downloading as the company asks developers to declare the status of ads in their apps by January, 2016. expand full story