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Before the unified Play branding, Google had the Android Market, Google Music, and Google eBookstore. Google decided to merge and rebrand its individual digital offerings into the Play Store in March of 2012.

The Play Store is now the default place to purchase apps, movies & television, music, books, and news subscriptions for all Android devices. The latter four offerings having their individual Android and iOS apps to watch, listen, and read purchased content. Most content can also be accessed through the web.

In April of 2016, the suite of icons were redesigned in a similar style to provide a consistent look across all devices and the web.

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Pushbullet for Android update makes pushing files easier with less taps

After a major update just last week that saw Pushbullet on Android and several other platforms receive an overhauled design and rethinking of how its messaging works, the company has made a small update to its Android app based on community feedback. It’s available in Google Play or you can get the APK from APKMirror.
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This Android Wear app is a fully-functional, serious YouTube player for your smartwatch

Update: The premium version is on sale today (July 2nd) for $1.49, or 50% off its regular price. Just press the Google Play icon from within the phone app to upgrade.

Have you ever found yourself standing in line at a coffee shop and thought to yourself, “Man, I really wish I could watch that video of the squirrel playing a tiny violin”? Me too! Fortunately for both of us, our prayers have been answered: Wear Video Tube will stream videos from your Android smartphone to your Wear watch.


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Facebook Ads Manager launches on Android

Facebook is on a warpath to take over the digital advertising space, capturing 10% of the total $50 billion digital ad spend in 2014 with 50% year-over-year growth at the time, and today it’s making it easier for advertisers large and small to manage, track, and launch campaigns straight from their Android phones with a new app.

The app, simply called Facebook Ads Manager, launched initially as an iOS-only product back in February with the company saying at the time that an Android app would be coming later in the year. At the time of writing, Facebook hasn’t publicly announced the launch of this Android version – we noticed it show up on APKMirror. There isn’t too much crazy going on here, though, and it’s nearly identical to the iOS version.

The full feature line-up includes the ability to edit ads, get notifications when campaigns are about to end or run out of funds and how they’re performing, keep track of spending and update both payment methods and spending limits as needed, and create new ads or sponsored page posts.

As more than 50% of Facebook’s total advertising revenue now comes from mobile advertisements, and more attention moves to mobile in general, it only makes sense that the tools to make such ads are making their way to mobile screens. By making its ads products accessible on Android, Facebook is reducing the friction to spending money on its platform of 1.2 billion monthly visitors just that much easier.

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Meerkat continues to fight for live-streaming ubiquity, releases an embeddable player

Meerkat, the mobile live-streaming app that competes with Twitter-owned Periscope, continues to move fast with new products that make its streams more accessible, today releasing an embeddable player.

Embeddable players allow anyone with some basic understanding of how to add HTML to a website to include widget-like objects on their sites. What this means in regards to Meerkat is that anyone who live streams using the company’s mobile app can now have their streams viewable from their own websites. We could, for example, host a 9to5 live stream on Meerkat and include the stream in this very post so you wouldn’t have to download an app to see it.

One of Meerkat’s partners with this launch is Discovery Channel, the media giant behind behind Shark Week, the annual week-long programming block all about, well, sharks. And since Shark Week starts on July 5th, the partnership includes Discovery Channel streaming clips all throughout the week of shark-based festivities from their @SharkWeek Meerkat account and through an embedded player on their website. The new embedded web player looks like this:

The player can be customized before it’s embedded – comments can be shown or hidden, there are three sizing options for the player, and if you’re not live it will show your next upcoming stream if you’ve scheduled one. Otherwise if you haven’t scheduled an upcoming stream it’ll show the stats from your last stream.

Even though competitor Periscope is owned and has its salaries paid by Twitter, who’s public market value is $22 billion, Meerkat has managed to stay nimble and ahead in the race to build out features that expand the potential audience of its streams. The company back in May released a developer platform and API upon which others could build their own Meerkat experiences – maybe a full-screen, leanback experience like YouTube TV, for example. The company also released its Android app ahead of Periscope.

The company has been fighting an uphill battle against Periscope ever since the Twitter-owned product launched, however, even though it had a month head start. In many countries including the United States, Periscope ranks much higher in overall downloads as well as in the social networking category, in both Google Play and Apple’s App Store.

It’s hard to say whether mobile live streaming is a winner-takes-all space, or both can live alongside each other in harmony. Periscope has the benefit of one today being more closely integrated with Twitter’s social network, the best in the world for following real-time news. But at the same time it only has roughly 300 million monthly actives, much less than Facebook and on-par with Instagram. How much of a competitive advantage that may be is uncertain. Only time will tell.

Transfer playlists from Spotify to Play Music with PyPortify

It may seem like a first world problem (it is), but one of the biggest reasons why I’ve stayed using Spotify for so long is the time and effort it can take to move all my playlists and saved songs across music services. Where a content management service like WordPress allows you to export all your blog posts and take them elsewhere, since you don’t own the songs you listen to in Spotify, Google Play Music All Access, or the countless other music streaming services, they understandably don’t provide any way to export that music. As a result I justified not giving any other service a fair shake by saying I’d only switch if the alternative were at least 10x better.

I set out today to give Play Music All Access that fair shake and thought I’d share how I transferred my music over without much hassle.

The answer to all my problems (and maybe yours, too) was in the form of PyPortify, a port of a similar (free) app called Portify that was released back in 2013 but stopped working for most people at some point before the beginning of 2015. PyPortify is pretty simple to install and use, but for this post I’m just going to share how to do it on Mac OS X – it’s not too much different on Linux, and instructions for Windows, Linux, and Mac are available on the GitHub source page.

Update: I did not have Xcode installed when I completed this install, but if you do, you may need to run it and install updated components before you’ll be able to go through this tutorial.

First you’ll need to install Homebrew. It’s a popular command-line application that makes it easy to download and install applications and packages for your Mac – like if you, say for example, need the Python programming language to run an app that was written in it (like PyPortify). Open the Terminal application, paste in this command, and hit <Return>:

ruby -e “$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)”

Once that’s finished installing and the blinking cursor returns, paste and hit <Return> on the following:

brew install python

Finally, when you’re done with both of those, paste and <Enter> this command:

pip install pyportify

This should just take a minute or two to download and install, and once it’s finished paste and <Enter> this:

pyportify

In your terminal you should get something back like this:

Now open a browser to http://localhost:3132

Don’t close your terminal window. Paste that URL as it is in your terminal – including the http and the numbers at the end – in your browser and hit <Return>. You’ll get a site which looks like this:

Click “Get started” and you’ll be asked to log into your Google account, so it can have access to your Play Music account. What you’ll want to do here is go to the My Account dashboard for your Google account and create an app password (click here for that). Once you’re done transferring all your music to All Access you can revoke this password so PyPortify doesn’t have access any longer. Next you’ll have to log into your Spotify account. If you sign into it with your Facebook account, those credentials will work just fine, and Facebook has app passwords as well that you can generate and use for PyPortify.

Finally once all of that is done, you’ll see a page like this:

Here you get to choose all the Spotify playlists you want to transfer to Google Play Music, just click the check box to the right of each playlist you want to transfer. Once you start the transfer, you’ll see a page that says it’s transferring but the “Found,” “Not Found,” and “Filtered Karaoke” numbers might not be moving up from zero. But go back to your open terminal and…

It’s working! Navigate to Google Play Music, open the left-hand drawer, scroll down to the playlists section, and you should see the playlists you chose to transfer starting to show up.

Of course not all music that’s available on Spotify may be available on Google Play Music All Access, but I’ve found that the overlap is pretty close. Also, using PyPortify is technically against the terms of service of both services, so do it at your own risk, but we haven’t heard of anything bad happening as a result of using this service. Enjoy!

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Google Play prepaid cards official for India at select stores

India is a large, fast-developing country where cash is still the predominant payment method for everything from paying for cabs to refilling on smartphone data. Large multibillion dollar upstarts like Uber arrive in the country and find that it’s only once they add cash payment that their businesses really take off, and so it’s no surprise that Google is jumping into the fold through the arrival of Google Play prepaid cards in India.

These gift cards should start showing up in select Vijay Sales and Spice Hotspot stores in Delhi NCR, Mumbai, Pune, Hyderabad, Bengaluru, Kolkata & Jaipur. They will be available in denominations of INR 500 (US$7), INR 1000 (US$15) and INR 1500 (US$23), and can be paid for with any payment method these stores allow.

Redeeming the cards is as simple as visiting this page and inputting the redemption code on the back of the card. It’s believed that direct carrier billing might come to India sometime soon, but there’s no word from Google on that just yet.

Huawei Watch faces significant delays in China due to block on Google services

We recently reported that the launch of Huawei’s first smartwatch, simply called Huawei Watch, was expected to be delayed until September or October in China and perhaps abroad as well. A new story out from the WSJ speaking with Yang Yong of Huawei, however, has the launch in China pushed back as far as early 2016. The smartwatch is still expected to launch in the US and Europe in the coming months.


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Quick user feedback surveys appearing inside Google Play Store

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Google already has an application where it collects responses to survey questions from its large community of users called Google Reward Opinions – and it even rewards users of the app for their responses in the form of Play Store credit in small denominations ranging from $0.10-$0.80 – but it seems to want feedback from users closer to the time of their Play Store experiences.


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Google Play ‘Free App of the Week’ showing up in Family section

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Google’s policies around pricing in the Google Play store make it impossible to offer an app for free for a limited time and then change it back to a paid app later. Once the developer makes an app free, their only option to make it paid again is to pull the app and re-publish to the store. Thanks to the keen eye of one Redditor, though, it seems that Google may now be offering a promotion similar to that from Apple’s App Store in which one paid app each week is made available for free.


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Facebook’s Messenger Platform gets its first Android game, Doodle Draw

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Back in March, Facebook made much noise with its unveiling of Facebook Messenger Platform, a way through which developers can integrate their third-party apps into the company’s popular Messenger app, creating new uses and features for the messaging service. Now, the platform is seeing its first Android game in the form of Doodle Draw.


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Huawei Watch said to be delayed until September or October

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Speaking to Chinese media, He Gang, the head of Huawei’s mobile division, has said that the launch of the company’s first smartwatch, called Huawei Watch, has been delayed until at least September or October, pushing its launch to the latter half of the year. The Huawei Watch was unveiled back at Mobile World Congress in Barcelona with the company having said at the time that they were planning for a launch sometime “around the middle of the year.”

The delay can largely be attributed to “incompatibility issues with Android Wear,” according to the reports. In other words, Google Play services being unavailable in China due to strains between the Mountain View company and the People’s Republic of China has meant that Huawei has to build its own smartwatch services to match those built and offered by Google.
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Facebook launches ‘Lite’ Android app for slow networks, new Messenger location sharing feature

A couple Facebook announcements today for Android users: Those in the developing world get a new “Lite” version of Facebook that brings a scaled-back but much faster experience when using the app on slower networks.  In addition, all Facebook Messenger users on Android are getting new and improved features for sharing their location.

Facebook notes that the new Lite app is “is less than 1MB so it is fast to install and quick to load. It includes Facebook’s core experiences like News Feed, status updates, photos, notifications and more.”

And here’s the company’s description of the new location sharing features rolling out to Messenger users today:

 Today, we’re excited to start rolling it out in place of our previous location sharing feature. Now you can choose to explicitly send a map of your location or another particular place as a separate message… With this update, you have full control over when and how you share your location information. You only send a location when you tap on the location pin and then choose to send it as a separate message. You can also share a location—like a meeting spot—even if you’re not there.

Here’s a look at the new location sharing features on Android:

The new Facebook Lite app is already available on Google Play for users in Asia while users in parts of Latin America, Africa, and Europe will get access over the coming weeks.

Google Keyboard v4.1 syncs your custom dictionary across devices, removes some features

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Google today released a new version of the official Google Keyboard to the Play Store, most notably bringing along with it dictionary syncing to Google accounts (Apps for Business accounts excluded, it seems) and the ability to access emoji from physical Bluetooth keyboards.


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Slack for Android updated with much faster navigation, emoji support, more

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Slack, the workplace communication service that has taken the corporate communications space by storm, has released what is says is a “better, faster, and all around Android-ier” Slack app for Android, rewritten from the ground up. The biggest changes to come with this new version are a faster user experience for navigating around the app and the introduction of new user interface elements which follow the Material Design guidelines set forth by Google.


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Google Play Store now displaying age-based ratings

We reported back in May that Google was adding age-based ratings to all apps in the Play Store as determined by the International Age Rating Coalition (IARC), and now it seems those ratings are starting to appear like in the example above.

Some apps display “Unrated” where the rating should be, which either means the developer didn’t complete the surveys Google asked them to by the beginning of May, or the IARC hasn’t finished rating all apps in the store yet. Google warned in the announcement of age-based that by not completing these simple surveys about their apps by May, developers would risk having their apps blocked in some territories.

The IARC ratings will vary by region, as different territories like the EU and United States have their own participating bodies in the IARC who set their own standards – the ESRB in the US, for example –but they shouldn’t vary too widely. Below are the ratings for the United States.

  • E: Suitable for all ages but “May contain minimal cartoon, fantasy or mild violence and/or infrequent use of mild language.”
  • E10: Suitable for everyone age 10 and up.
  • T: Suitable for teens age 13 and up, may include crude humor and minimal blood, simulated gambling and the possibility of strong language.
  • M: For age 17 and up, may include intense violence, blood and gore, sexual content and strong language.
  • AO: Adults only, ages 18 and up. Intense violence, graphic sex and gambling with real money.

Google says age-based ratings “will give developers an easy way to communicate familiar and locally relevant content ratings to their users and help improve app discovery and engagement by letting people choose content that is right for them.

Google Play Store gaining new features for discovering family-friendly apps, videos, & books

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Google gave some stage time today at the I/O conference to a few family-focused changes coming to the Google Play Store. Families can now find age appropriate digital content from apps to game to books to movies and TV shows by tapping a new “Family” button.

This will take you to a section for each media type that allows you to browse for content by age and interest. When you browse the Play Store after tapping the Family button, you’re presented with more than just a curated section of content as other elements of the digital store change as well.
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Google announces Android ‘M’ with a focus on ‘quality end to end,’ developer preview coming soon (Update: dev preview live now)

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Update: Developers can find the preview images of Android M for Nexus 5 (GSM/LTE), Nexus 6, Nexus 9, and Nexus Player on the Preview SDK page. Google has said updates to the preview version will roll out regularly and that they’ll come down over-the-air, so you won’t have to flash your phone again each time it’s updated.

Google has announced the next major iteration of Android, called Android “M,” which Android VP of Engineering Dave Burke emphasized has a “focus on quality end to end.” Here are the six core changes coming to Android with this release.


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Minecraft Pocket Edition for Android updated w/ skins, fishing, and much more

Mojang today announced a huge update to its popular Minecraft Pocket Edition app for Android devices. The big focus of the update is access to new free and paid skins for characters (as pictured above):

Skins are the way you change the appearance of your Minecraft character. Instead of looking like Alex or Steve, you can roll with a different vibe, like a butcher, dog, or plumber. Skins are purely cosmetic – they don’t affect the way the game plays or give you any special abilities.

Paid skins are available to purchase in bundles, but users can also upload or create their own as well as find free skins within the game. You’ll get around 20 skins for $0.99/€0.79/£0.79 if you opt for the paid bundles. 

The update also includes other improvements and new features including the ability to fish and a long list of new animals. The full list of what’s new is below:

  • Multiple language support
  • Boats with space for two! Take your pet for a pleasant ride.
  • The ability to throw stuff from boats, including snowballs and eggs
  • Fishing! Now you can fish for fishies!
  • Squids!
  • Spider jockeys!
  • Cave Spiders!
  • Bats!
  • Adorable baby zombies!
  • Weird chicken jockeys!
  • Edible clownfish. Yum!
  • A fancy new World Edit screen so you can rename worlds, change game modes and do other things
  • Creative players can no longer be set on fire. Controversial
  • We’ve stopped cheeky chickens from walking on water
  • Animals can no longer breed without touching each other ooh err
  • Drinking milk now removes mob effects
  • Ridiculous amounts of bug fixes
  • More cool things that you should discover for yourself

You can grab the updated Minecraft Pocket Edition on Google Play soon. 

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Google and Comedy Central are offering one free episode from 12 shows on Google Play

Memorial Day in the United States is a time for remembering and celebrating, relaxing and unwinding, and an extra day off from work to spend with friends and family. Google wants to make sure you don’t have to waste any of it flipping through TV channels to find something that’s on to watch, which is why the company has partnered up with Comedy Central to offer 12 episodes of 12 different Comedy Central original shows absolutely free on Google Play.

Some of the shows are more recent, like Key & Peele, while others are more of Comedy Central classics, like Strangers with Candy from the 90’s. My personal favorites from the selection are Key & Peele and Tosh.0, but maybe Reno 911! is your sort of thing. One episode from each show is free and then you can pay for the season it’s from to see more. The sale page is here.

New Snowden files: Intelligence agencies planned to hack Android phones by compromising app stores

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A multinational government group known as the Five Eyes intelligence alliance – the spy group comprising Canada, the U.S., Britain, Australia and New Zealand – planned to hack Android phones by compromising both Google and Samsung app stores. The plan was revealed in newly-released Snowden files dating back to 2012, reports CBC News.

Five Eyes specifically sought ways to find and hijack data links to servers used by Google and Samsung’s mobile app stores [trying] to find ways to implant spyware on smartphones by intercepting the transmissions sent when downloading or updating apps.

The alliance planned to begin by analyzing traffic to the stores to identify the Internet usage habits of targets (such as which apps they used), but the ultimate goal was to plant spyware that would enable them to extract data from targeted smartphones, or even to take control of them … 
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